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FORUM / RUGBY /  Rugby is becoming too ref and rule bound

Rugby is becoming too ref and rule bound

Started by Mozart4 REPLIES241 VIEWS· 22 Mar 2015, 17:09
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MO
MozartCaptain49,914 posts
22 Mar 2015, 17:09
#1
22 Mar 2015, 17:09#1

We now have refs coaching scrums and mauls on a regular basis. There is constant lecturing of players....first warnings, second warnings. They influence almost every phase of rugby.


Then there are so many facets which are designed to induce the penalty. Often the involuntary penalty. The scrums, the mauls and even the play on the deck is often simply directed to get the penalty.


No other sport has so much play directed at inducing the penalty. It's a negativity in the game. In a scrum for example, why is a beaten opposition scrum a penalty vs simply good ball.



At the same time we have given up on good rules that promote a contest....eg the straight feed in the scrums. And we have rubbish, poorly understood rules like the drift on passes.



Rugby has become very static of late with endless close in phase play and constant interruptions. Hell every scrum is preceded by a ritual of discussion, first aid attention and water drinking. It seems at least half of the mauls lead to penalties....with perfectly rational milking of the situation. 


The game needs to take a  good look at the trends....rugby is losing a lot of its charm. I suspect too much of the game is now being decided by the refs, who not surprisingly are giving themselves a more and more involved role.


It's time to get back to the continuity and purity of the game.

JW
Just_winCaptain18,570 posts
22 Mar 2015, 18:01
#2
22 Mar 2015, 18:01#2
Mozart: see the thread below about the evolution of the scrum. Steve Handon has been on about the rules needing on overhaul also. 
SH
ShezzaPro2,471 posts
22 Mar 2015, 19:26
#3
22 Mar 2015, 19:26#3
Andrew Lees has really got my blood boiling this season... 
If there's laws and rules then you have to follow them, if there's any bending or leniency then it makes them redundant. The game is now professional so this strictness comes as part of the package. I kind of understand the viewpoint of reducing the impact of them from people who have watched rugby during the amateur era, but the stakes are higher now and margins smaller. Take the scrums for example, they're vastly different in the modern day mainly because of player safety and the extreme pressure put on ones body where the older laws would leave too much room for error. 
SH
ShezzaPro2,471 posts
22 Mar 2015, 19:28
#4
22 Mar 2015, 19:28#4
 That's not to say I disagree entirely with what you've said, there are some laws that are just ridiculous, what I'm trying to say is that the enforcement of the laws can not be half arsed. 
TT
The_TruthClub Pro471 posts
23 Mar 2015, 10:08
#5
23 Mar 2015, 10:08#5
 The maul appears to be the only attacking platform available to most of the SA teams. And they are also allowed to get away with blatant obstruction, as it is being refereed incorrectly. We see the ball being handed to a receiver who is mostly not even joined to the maul initially. The ball carrier then "swims back" through the maul, breaking his bind at least once and sometimes up to three times. In all of those cases it should be a penalty to the opposition anyway. But the referees allow it and the teams therefore play it like that. (The correct way is to move the ball back through the maul while being bound up to the shoulder... not the player).

Player's conditioning is also much better than in the past. (In most cases still not as good as it could be, but still better than way back then...) This means you end up with a much more solid defensive line, with much less space available to attack. Then add the tendency of most teams to play flat, and you get a stalemate.

An option would actually be to reduce the number of players on the field, but judging by the fact that things did not improve much this weekend, even with two players sent off in the Sharks game, this might not be a solution.

The game actually needs a re-think and I think a number of measures that were meant to "speed up the game" actually contributed to the fact that the game is actually getting more boring than ever before.
— END OF THREAD —

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